
Title: Ghost Candy Collector
Credits
Progammed by Ryan Kwong
Art by Emily Chau
Music by
Levi Davis on Youtube (8-Bit VRC6 Remix of Spooky Scary Skeletons )
Monster Parade by Loyalty Freak Music
Based on the tutorial by BlackthornProd on Youtube
Technical Issues version 0.2.1:
Bug with changing resolution to anything other than 1024×768, scenes are cut off or stack incorrectly
Settings do not stay the same when moving between play scene and menu
Feedback Issues version 0.2.1:
Ghost movement could be smoother
Spider is very annoying
Player dies very easily, possibly add more health
Tutorial is not completely apparent

Instructions:
Use the up and down arrow keys to move ghost up and down
Collect candies for points
Avoid obstacles (one hit will end game)

Current State of the Game:
From our alpha , we implemented new difficulty with increasing the speed based on the players score, and a new obstacle, a moving spider. Overall, the only bugs we really have are an issue with our settings. However this was mostly a side project that I decided to program to make the game more polished and so really does not interfere with gameplay. As for the future of this game, we had several things on the back burner for if we had additional time such as powerups, an entity chasing the ghost (similar to games like Temple Run/Subway Surfers), and character selection with different levels.